Digital culture meetings: round table “VR, digital and education”.

19 June 2019. Published by Benoît Labourdette.
  3 min
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Discovery of educational experiences using Virtual Reality, either as a tool or as an object for building critical thinking skills.

Round table moderated by Benoît Labourdette, as part of the Digital Culture Meeting 2019, organized by Jean-Christophe Théobalt. Forum des images - June 19, 2019.

Participants in the round table

  • Philippe Taillard, academic delegate for digital at the Paris Academy.
  • Sheila Vidal-Louinet, academic trainer in Paris, Founder and Project Manager Who Wants The Program?
  • Fabrice Lasne, Engineering Sciences teacher in the “Design and Realization of Automatic Systems” higher technician section at the Lycée Diderot in Paris.
  • Alexandre Hallier, associate producer at Générale de production.
  • Michael Stora, psychoanalyst and expert in digital worlds, founder of the Observatory of Digital Worlds.
Digital Culture Meeting: round table “VR, digital and education” (audio - french - 1h36’)
Portfolio
Digital culture meetings: round table “VR, digital and education”. - 1 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 2 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 3 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 4 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 5 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 6 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 7 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 8 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 9 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 10 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 11 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 12 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 13 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 14 © Benoît Labourdette 2019. Digital culture meetings: round table “VR, digital and education”. - 15 © Benoît Labourdette 2019.

Thinking about virtual reality...

Virtual Reality, this project of total immersion in an imaginary world, linear or interactive, which has been in the state of successive prototypes for more than 40 years, seemed to start “taking” in creative and industrial terms in 2015-2016. We have seen the appearance of many tools, experimental projects, public support for production, broadcasts in festivals, installations of VR headsets in museums, symposiums ...

For my part, I have always thought that a new technology should be thought outside the frame, that is to say questioned, beyond the objectives given to it by the industrialists, in its anthropological, sociological, philosophical, political dimensions, and not only aesthetic. Thinking of a 360° spherical narrative is in my opinion not at all sufficient to seize the potentialities, and possible risks, of these new tools.

So since 2017, I have been exploring bushwalks, exploratory and playful, to question the issues of Virtual Reality technology. I believe that the “side step” is a real tool for thinking, building critical thinking, so basically freedom, ie democracy. Virtual Reality is already often used in the field of technical engineering. Still, few audiovisual creation projects have been realized in VR. On the other hand, it is conceivable that little by little, with the “metaverse”, VR will become part of our daily lives. We are not there yet, so it is time to question this technology and its future uses, to remain conscious in the world of tomorrow. I believe that for this, putting it into practice is a very good way.

Here you will find a selection of experiments with Virtual Reality that I have conducted since 2017, which I hope will inspire cultural action, audiovisual creation, museography and education. Workshops in libraries and media libraries, notably at the Centre Pompidou, atypical films, cultural actions in cinemas, animation of professional meetings, conferences, animation of workshops at the Fémis, contribution to the colloquium of the Louis Lumière school...


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